Removed the requirement for Sublimes to increase the level of the following skills:
✦ Destroyer ✦
Cruel Will 10[54092] Cruel Will 10 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Grants the "Cruel Will 10" state.
"Cruel Will 10": Increases Damage dealt by 42% Increases Attack Speed by 40% Increases Damage received by 15% Increases Normal Vampirism by 6% Duration: 20 seconds.
Earth Shock 15[54093] Earth Shock 15 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Deals #25# damage to all enemies within a 6-meter radius around you and applies the "Paralysis 7" status.
"Paralysis 7": Reduces Attack Speed by 40% Reduces Movement Speed by 50% Duration: 6 seconds.
Wild Cry of the Soul 1[54101] Wild Cry of the Soul 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Cast to Deal standard attack + #25# physical damage, skill Cast Speed -50% and Magic Attack -10% to all enemy targets within 8m of the caster, with their own evil malice +4400 points.
Berserk Dance 8[54105] Berserk Dance 8 #9# Physical Ability Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# After casting, grants yourself the state "Berserk Dance 8". "Berserk Dance 8": Physical Hit Rate +28 pts. When attacking, there's a 48% chance to cause a triple attack Physical Critical Rate +21% and Physical Damage +360 pts.
✦ Holy Knight ✦
Armor Trick Attack 1[50033] Armor Trick Attack 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Adds 1 Charge Point; causes effects and damage of regular attacks against an enemy target, plus #25# pts of Physical Damage, and -30% of the target's defense, once activated.
Invincible Shield Clash 1[54085] Invincible Shield Clash 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that increases 1 cooldown point. Cast to inflict standard attack + #25# physical damage on a single enemy target; interrupt the target's cast and stun the target with Evil Malice +4560.
Shield of Vengeance 1[54088] Shield of Vengeance 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# A magical ability cast on an individual; 90% chance to bounce 130% of all damage taken to attacker while effect lasts.
Absolute Defense 1[54090] Absolute Defense 1 #9# Cost: #24# MP Instant Cast Required Level: #15# Physical Finishing Skill that requires a Charge to cast. Cast for +29 Block, +55% Block Damage, as well as having a 38% chance to reduce the attacker's Movement Speed by 50% for 10 seconds 1 Charge: Effect lasts 6 seconds 2 Charges: Effect lasts 14 seconds 3 Charges: Effect lasts 22 seconds 4 Charges: Effect lasts 30 seconds 5 Charges: Effect lasts 38 seconds
✦ Predator ✦
Lightning Reflex 1[54113] Lightning Reflex 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# A physical ability cast upon an individual. Evasion +75%, Standard Attack Damage taken -33% and Immune to Inertia and Coma while effect lasts.
Paralyzing Super Shot 1[54117] Paralyzing Super Shot 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Cast to inflict Standard Attack with #25# Physical Damage and #37# Natural Damage on a single enemy target; Target is immobilized for 3.5 seconds.
Paralyzing Power Shot 1[54118] Paralyzing Power Shot 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that increases 1 cooldown point. Cast to inflict standard attack + #25# physical damage on a single enemy target, and 100% chance for Double Damage and 75% for Triple Damage.
Focused Strike 1[54125] Focused Strike 1 #9# Cost: #24# MP Cast time: #20# second Required Level: #15# Physical Finishing Skill that requires a Charge to cast. Cast to inflict the following physical damage on a single enemy target. 1 Charge: + #25# physical damage standard attack. 2 Charges: + #27# physical damage standard attack. 3 Charges: + #29# physical damage standard attack. 4 Charges: + #31# physical damage standard attack. 5 Charges: + #33# physical damage standard attack.
✦ Shinobi ✦
Shadow Stab 10[54129] Shadow Stab 10 #9# Cost: #24# MP Instant Cast Required Level: #15# Deals #25# damage to the Target, with a 75% chance of Double Hit. Adds +1 Charge
Time Split 10[54130] Time Split 10 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the target and inflicts the "Stun" state. Adds +2 Charge
"Stun": Unable to perform any actions. Duration: 2 seconds. This effect does not affect boss monsters.
Nerve Toxin 15[54133] Nerve Toxin 15 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and applies the "Pain 7" status. Adds +1 Charge
"Pain 7": Reduces the target's Casting Speed by -100%. Duration: 10 seconds.
Paralyzing Attack 6[54138] Paralyzing Attack 6 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and applies the "Paralyzing Attack 6" status. Adds +1 Charge
"Paralyzing Attack 6": Reduces Target's Movement Speed, Attack Speed, and Casting Speed by 50%. Duration: 8 seconds.
✦ Archangel ✦
Salvation 1[54146] Salvation 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Cast to instantly restore 1555~1864 HP to a single friendly target and restore 460 HP every 2 seconds for 30 seconds.
Proverbs of Holy Light 1[54148] Proverbs of Holy Light 1 #9# Cost: #24# MP Instant Activation Cooldown: #21# seconds Required Level: #15# Auto Cast Magic Ability. Adds +700 Divine Light Damage for each Physical Attack and increases Attack Rate by +40% while skill is activated. Immunity to Dizziness and Coma. If caster is wearing anti-daze equipment, then this effect will be cancelled.
Mighty Ode 1[54158] Mighty Ode 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# A magical ability cast on yourself. +340 points of damage for each Standard Attack, -75 pts of magic damage and -22% magic damage taken while effect lasts.
Angel Realm 8[54160] Angel Realm 8 #9# Cost: #24# MP Casting Time: #20# seconds Cooldown: #21# seconds Required Level: #15# Group Skill: can be cast on yourself or on group members on the same map. Cast to increase Holy Resistance by 90%, total reduction by 14%, and reduce Physical Damage received by 280. Leaving the group or current map removes the effect. Only one group skill can be used per caster.
✦ Druid ✦
Crystal Horns 1[54163] Crystal Horns 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Cast to give a single friendly target a 77% chance to bounce 38% of all damage back to the attacker for the duration.
Confined Arrow 1[54176] Confined Arrow 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Magic skill that requires the form of the Great Eagle to cast; Cast to inflict #25# magic damage on a single enemy target and render the target unable to move for 3 seconds
Wolf's Fury Attack 1[54178] Wolf's Fury Attack 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Skill that increases +2 recharge points; Must be released in Stealth mode. Cast to quickly close in on a single enemy target, reducing the enemy's HP by #25# and interrupting the target's cast to stun them.
Scream of the Gigantic Gorilla 1[54183] Scream of the Gigantic Gorilla 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Must be used in Giant Ape Form; Within 16 meters of you, all enemy attacks are reduced by -63% and your own Malice is increased by +3600.
✦ Warlock ✦
Super Spiral Lightning 1[54206] Super Spiral Lightning 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Cast to deal #25# Magic Damage and #37# Thunder Damage to all enemy units within 6m of you, with a 25% chance to cause Paralysis 7.
Frozen Grip 12[54208] Frozen Grip 12 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Applies the "Frozen Grip 12" effect on the Target. Adds +1 Charge
"Frozen Grip 12": Unable to move. Evasion -7%. Duration: 3 seconds. This effect does not affect boss monsters.
Fierce Firestorm 1[54220] Fierce Firestorm 1 #9# Cost: #24# MP Cast time: #20# second Required Level: #15# Finishing Magic Skill that requires a Charge to cast. Cast to cause all enemy units within 12m of a specific location to fall into a Burn 7 state and inflict the following damage. 1 Charge: Can deal #25# Magic Damage and #37# Fire Damage. 2 Charges: Can deal #27# Magic Damage and #37# Fire Damage. 3 Charges: Can deal #29# Magic Damage and #37# Fire Damage. 4 Charges: Can deal #31# Magic Damage and #37# Fire Damage. 5 Charges: Can deal #33# Magic Damage and #37# Fire Damage.
Erosion of Element 1[54223] Erosion of Element 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# The target's Fire, Cold and Thunder Resistance is reduced by -64% for 30 seconds; Critical Magic Attack damage taken +35% for 30 seconds.
✦ Shinigami ✦
Demonic Destruction 1[54236] Demonic Destruction 1 #9# Cost: #24# MP Instant Cast Required Level: #15# Terminating Magic Ability that requires Charge points to cast. Cast to put the pet in a Fury state for +46% Standard Attack Damage and +46% Attack Speed for the duration of the effect. 1 Charge: Effect lasts 15 seconds 2 Charges: Effect lasts 20 seconds 3 Charges: Effect lasts 25 seconds 4 Charges: Effect lasts 30 seconds 5 Charges: Effect lasts 40 seconds
Infectious Prague 1[54240] Infectious Prague 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Party skills can only be used on yourself and party members on the same map. Cast to get a 26% chance to inflict a Plague 7 state on the attacker after taking physical damage. People leaving party or party members in different scene will lose skill state. Only one group skill can be used per caster.
Soul Eater 1[54242] Soul Eater 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that increases 1 recharge point; cast to deal 420 magic damage to a single enemy target and continuously reduce the target's HP by 750 every 2 seconds for 10 seconds for the duration of the effect.
Wall of Carcasses 1[54243] Wall of Carcasses 1 #9# Cost: #24# MP Casting Time: #20# seconds Cooldown: #21# seconds Required Level: #15# Requires Charge to cast this ultimate skill. All allies within 10 yards of the caster receive a Bouncing effect with a 67% chance to bounce 54% damage to enemies. 1 Charge: Duration 12 seconds. 2 Charges: Lasts 16 seconds. 3 Charges: Lasts 24 seconds. 4 Charges: Lasts 36 seconds. 5 Charges: Lasts 48 seconds.
✦ Phantom ✦
Shattered Rush - Silence 1[57029] Shattered Rush - Silence 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Requires Point to cast ultimate skill and inflicts damage on a single target. Inflicts the effect "Shattered Territory - Silence" and enemies within a 20 meter radius will have 20% reduced damage, in addition to gaining the "Air Power" state. Attacking targets can take 20% extra True Damage. Lasts 5 seconds. 1 Point: Inflicts #25# magic damage. Lasts 4 seconds. 2 Points: Inflicts #27# of Magic Damage. Lasts 6 seconds. 3 Points: Inflicts #29# of Magic Damage. Lasts 8 seconds. 4 Points: Inflicts #31# of Magic Damage. Lasts 9 seconds. 5 Points: Inflicts #33# of Magic Damage. Lasts 10 seconds.
Shattered Rush - Destruction 1[57031] Shattered Rush - Destruction 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Requires Point to cast ultimate skill and inflicts damage on a single target. Inflicts the effect "Shattered Territory - Destruction" and enemies within 20 yards will take 20% increased damage in addition to gaining the "Air Power" state. Attacking targets can take 20% extra True Damage. Lasts 5 seconds. 1 Point: Inflicts #25# of Magic Damage. Lasts 4 seconds. 2 Points: Inflicts #27# of Magic Damage. Lasts 6 seconds. 3 Points: Inflicts #29# of Magic Damage. Lasts 8 seconds. 4 Points: Deals #31# of Magic Damage. Lasts 9 seconds. 5 Points: Inflicts #33# of Magic Damage. Lasts 10 seconds.
Shattered Rush - Interrupt 1[57033] Shattered Rush - Interrupt 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Requires Point to cast ultimate skill and inflicts damage on a single target. Inflicts the effect "Shattered Territory - Interrupt" and enemies within a 20 meter radius will have 30% decreased movement speed, in addition to deal 20% additional true damage during the attack. Lasts 5 seconds. 1 Point: Inflicts #25# of Magic Damage. Lasts 4 seconds. 2 Points: Inflicts #27# of Magic Damage. Lasts 6 seconds. 3 Points: Inflicts #29# of Magic Damage. Lasts 8 seconds. 4 Points: Deals #31# of Magic Damage. Lasts 9 seconds. 5 Points: Inflicts #33# of Magic Damage. Lasts 10 seconds.
Blood Dance 1[57035] Blood Dance 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that gives +1 Attack Point. Hits all enemies Deals #25# magic damage to all enemies within a 4 meter radius of the target area and converts 6% of damage taken to heal party members. every blow gives 1 point of accumulation of the effect "Bloodthirsty" and Increases damage by 5%. Stacks up to 10 times. Lasts 10 seconds.
✦ Chronoshifter ✦
puppet protection[57037] puppet protection #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Returns the Crystal Puppet and abandons the battle. Increases movement speed by 20% and decreases damage taken by 20%. Lasts 3 seconds.
Shattered Whip 6[57038] Shattered Whip 6 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the target every 0.3 seconds. 50% Chance to apply the "Wasted Time" state to the Target. 50% Chance to apply the "Bright Time" state to the User. 100% Chance to apply the "Chrono Rift" state to the Target. Adds +1 Charge
"Wasted Time": Target takes 2% increased damage. Adds 1 stack of the effect. Stacks up to 10 times. Duration: 5 seconds.
"Bright Time": Increases damage by 3%. Adds 1 stack of the effect. Stacks up to 10 times. Duration: 5 seconds.
"Chrono Rift": Skills with Temporal Attack gain special effects based on the number of stacks, adds 1 stack of the effect. Stacks up to 20 times. Duration: 20 seconds.
Brutal Crystal 1[57040] Brutal Crystal 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that gives +1 Attack Point. Inflicts #25# magic damage points. Drains 250 HP from the target every 2 seconds to heal self for the duration of the spell. Lasts 10 seconds.
Time Stagnation 1[57042] Time Stagnation 1 #9# Cost: #24# MP Casting Time: #20# seconds Cooldown: #21# seconds Required Level: #15# Inflicts #25# of magic damage on a single target and the target loses 1000 HP every 2 seconds. Lasts 10 seconds. Freezes time for the enemy, leaving them unable to move. Lasts 2.5 seconds.
MODIFICATIONS
✦ Predator ✦
Agile Dodge 6[51180] Agile Dodge 6 #9# Cost: #24# MP Cast Time: #20# seconds Cooldown: #21# seconds Required Level: #15# When activating the skill, Jumps 22 meters backward and becomes invincible for 2 seconds.
Before: When used, you will teleport backward. Cooldown: 8 seconds.
After: When used, you will teleport backward and become invincible for 2 seconds. Cooldown:
12 seconds.
✦ Warlock ✦
Grand Teleport 5[51446] Grand Teleport 5 #9# Cost: #24# MP Cast Time: #20# seconds Cooldown: #21# seconds Required Level: #15# When activating the skill, jumps 18 meters forward and becomes invincible for 2 seconds.
Before: When used, you will teleport forward. Cooldown: 6 seconds.
After: When used, you will teleport forward and become invincible for 2 seconds. Cooldown: 12
seconds.
Frozen Grip 15[55016] Frozen Grip 15 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Applies the "Frozen Grip 15" effect on the Target. Adds +1 Charge
"Frozen Grip 15": Unable to move. Evasion -10%. Duration: 3 seconds. This effect does not affect boss monsters.
Before: Deals magic and ice damage, immobilizes the target, and reduces evasion in points.
After: Immobilizes the target and reduces evasion by percentage.
✦ Phantom ✦
Floating Glimmer 5[56852] Floating Glimmer 5 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and applies the state Floating Flash 5. Adds +1 Charge
"Floating Flash 5": Target's Magic Defense is reduced by 30%. Duration: 5 seconds.
Before: Deals magic damage to all enemies within a 5-meter radius and reduces magic defense
by 20%.
After: Deals magic damage to a single target and reduces magic defense by 30%.
Magic Disorder 4[57154] Magic Disorder 4 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and enemy units within 8 Meters of the Target. Applies the state Magic Disorder 4.
"Magic Disorder 4": Target's Magic Defense is reduced by 20%. Target has a 50% Chance of Failing to Cast skills. Duration: 5 seconds.
Before: Reduces Magic Defense by [4%/6%/8%/10%].
Duration: 3 seconds.
After: Reduces Magic Defense by [8%/12%/16%/20%].
Duration: 5 seconds.
Destructive Cut - Seal 5[56810] Destructive Cut - Seal 5 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Advances on the Target and applies the Destructive Seal effect. Adds +1 Charge
"Destructive Seal": Unable to move. Duration: 3 seconds. After Use: "Destructive Cut - Seal 5" will be converted into "Destructive Cut - Movement 5"
Before: Advances toward the target, deals magic damage, and stuns for 3 seconds.
After: Advances toward the target and prevents movement for 3 seconds.
Destructive Cut - Movement 5[56815] Destructive Cut - Movement 5 #9# Cost:#24#MP Instant Cast Cooldown:#21#seconds Required Level:#15# Advances on the Target and applies the Destructive Movement effect. Adds +1 Charge
"Destructive Movement": Movement Speed Fixed at 80%. Duration:5seconds. After Use:"Destructive Cut - Movement 5" will be converted into "Destructive Cut - Seal 5"
Before: Advances toward the target, deals magic damage, and reduces the target's movement
speed by [70%/72%/74%/77%/80%] for 5 seconds.
After: Advances toward the target and fixes the target's movement speed at
[120%/110%/100%/90%/80%] for 5 seconds.