Background

Updates

[EN] Update GvG Changes and Corrections

10-01-2025


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ADDED

☰ World Bosses

  • Icons have been added to view bosses on the map and mini-map.
  • ☰ Immortal Dungeon

  • Added entry NPCs in cities: Jale X:206 Y:172 / Ilya X:378 Y:179.
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    REMOVED

    ☰ Events

  • Christmas Events have been removed.
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    MODIFICATIONS

    ☰ GvG

  • All GvGs: Duration of 30 minutes.
  • Maximum number of participants per guild: 20.
  • ➥ Kaslow GvG
  • The score per crystal at the end of the GvG has been reduced to 500 points.
  • ☰ Consumables

  • It is now possible to extend the duration time.
  • The cooldown time of some consumables has been removed.
  • ☰ PvP Mission

    icon  Challenges of the Arena: Chapter 80[11809] Challenges of the Arena: Chapter 80
    Engage in an exciting series of PvP missions,
    challenging your combat skills and
    strategy in intense battles!
    icon  Challenges of the Arena: Chapter 100[11843] Challenges of the Arena: Chapter 100
    Engage in an exciting series of PvP missions,
    challenging your combat skills and
    strategy in intense battles!
  • Added Ice Arena to the mission book.
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    CORRECTIONS

    ☰ Nucleus

  • The following cores had their sacrifice experience corrected and now give 1000 EXP:
  • icon  Magical Cards Strength Nucleus[65130] Magical Cards Strength Nucleus
    A magical card shield emerges around the player, forming an impenetrable barrier.
    Each card glows with a unique power, reflecting and absorbing enemy attacks.

    Usage: For 60 minutes, STR +12% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Magical Cards Vitality Nucleus[65131] Magical Cards Vitality Nucleus
    A magical card shield emerges around the player, forming an impenetrable barrier.
    Each card glows with a unique power, reflecting and absorbing enemy attacks.

    Usage: For 60 minutes, VIT +10% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Magical Cards Intelligence Nucleus[65132] Magical Cards Intelligence Nucleus
    A magical card shield emerges around the player, forming an impenetrable barrier.
    Each card glows with a unique power, reflecting and absorbing enemy attacks.

    Usage: For 60 minutes, INT +12% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Magical Cards Willpower Nucleus[65133] Magical Cards Willpower Nucleus
    A magical card shield emerges around the player, forming an impenetrable barrier.
    Each card glows with a unique power, reflecting and absorbing enemy attacks.

    Usage: For 60 minutes, WIL +10% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Magical Cards Agility Nucleus[65134] Magical Cards Agility Nucleus
    A magical card shield emerges around the player, forming an impenetrable barrier.
    Each card glows with a unique power, reflecting and absorbing enemy attacks.

    Usage: For 60 minutes, AGI +12% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Gleaming Andromeda Strength Nucleus[65142] Gleaming Andromeda Strength Nucleus
    "A crystal mined from special ore.
    Can be used to summon a manic chain that will bind nearby enemies and destroy them.
    ".

    Usage: For 60 minutes, STR +12% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Gleaming Andromeda Vitality Nucleus[65143] Gleaming Andromeda Vitality Nucleus
    "A crystal mined from special ore.
    Can be used to summon a manic chain that will bind nearby enemies and destroy them.
    ".

    Usage: For 60 minutes, VIT +10% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Gleaming Andromeda Intelligence Nucleus[65144] Gleaming Andromeda Intelligence Nucleus
    "A crystal mined from special ore.
    Can be used to summon a manic chain that will bind nearby enemies and destroy them.
    ".

    Usage: For 60 minutes, INT +12% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Gleaming Andromeda Willpower Nucleus[65145] Gleaming Andromeda Willpower Nucleus
    "A crystal mined from special ore.
    Can be used to summon a manic chain that will bind nearby enemies and destroy them.
    ".

    Usage: For 60 minutes, WIL +10% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.
    icon  Gleaming Andromeda Agility Nucleus[65146] Gleaming Andromeda Agility Nucleus
    "A crystal mined from special ore.
    Can be used to summon a manic chain that will bind nearby enemies and destroy them.
    ".

    Usage: For 60 minutes, AGI +12% and Movement Speed +20%
    Nucleus with the same effect or quality cannot be used.
    This is a permanent item.
    Can be used again after the item cooldown.

    ☰ Sprite Variety

  • The sprite clothes had their effects corrected:
  • icon  Hat of the Executive Sprite Duck[65441] Hat of the Executive Sprite Duck
    "Carries the charm of a duck combined with the vibrant energy of a sprite."
    icon  Executive Outfit of the Sprite Duck[65442] Executive Outfit of the Sprite Duck
    "An outfit so elegant it leaves everyone quacking with awe."

    ✦ Holy Knight ✦

    ☰ Abilities

    icon  Focused Sacred Energy 1[54279] Focused Sacred Energy 1
    #9#
    Cost: #24# MP
    Cast time: #20# second
    Cooldown: #21# seconds
    Required Level: #15#
    Requires 1 Divine Command Token.
    Cast to summon Holy Energy to the battlefield for 20 seconds. Holy Energies increase the Physical and Magical Attack of all friendly units within 15 yards by +11% for 2 seconds.
    icon  Focused Sacred Energy 2[54280] Focused Sacred Energy 2
    #9#
    Cost: #24# MP
    Cast time: #20# second
    Cooldown: #21# seconds
    Required Level: #15#
    Requires 1 Divine Command Token.
    Cast to summon Holy Energy to the battlefield for 20 seconds. Holy Energies increase the Physical and Magical Attack of all friendly units within 15 yards by +14% for 2 seconds.
    icon  Focused Sacred Energy 3[54281] Focused Sacred Energy 3
    #9#
    Cost: #24# MP
    Cast time: #20# second
    Cooldown: #21# seconds
    Required Level: #15#
    Requires 1 Divine Command Token.
    Cast to summon Holy Energy to the battlefield for 20 seconds. Holy Energies increase the Physical and Magical Attack of all friendly units within 15 yards by +17% for 2 seconds.
    icon  Focused Sacred Energy 4[55119] Focused Sacred Energy 4
    #9#
    Cost: #24# MP
    Cast time: #20# second
    Cooldown: #21# seconds
    Required Level: #15#
    Requires 1 Divine Command Token.
    Cast to summon Holy Energy to the battlefield for 20 seconds. Holy Energies increase the Physical and Magical Attack of all friendly units within 15 yards by +20% for 2 seconds.
  • Corrected functionality according to the translation:
    Throw to summon Sacred Energy to the Battlefield for 20 seconds. Increases by +[11/14/17/20%] the Physical and Magical Attack of all friendly units within 15 yards for 2 seconds.
  • ✦ Archangel ✦

    ☰ Abilities

    icon  Prayer of Potential 1[51292] Prayer of Potential 1
    #9#
    Cost: #24# MP
    Instant Cast
    Cooldown: #21# seconds
    Required Level: #15#
    Grants the "Prayer of Potential 1" status

    "Prayer of Potential 1":
    Increases Weapon Critical Chance by +10%.
    Duration: 1 Hour.
    icon  Prayer of Potential 2[54162] Prayer of Potential 2
    #9#
    Cost: #24# MP
    Instant Cast
    Cooldown: #21# seconds
    Required Level: #15#
    Grants the "Prayer of Potential 2" status

    "Prayer of Potential 2":
    Increases Weapon Critical Chance by +12%.
    Duration: 1 Hour.
    icon  Prayer of Potential 3[54916] Prayer of Potential 3
    #9#
    Cost: #24# MP
    Instant Cast
    Cooldown: #21# seconds
    Required Level: #15#
    Grants the "Prayer of Potential 3" status

    "Prayer of Potential 3":
    Increases Weapon Critical Chance by +14%.
    Duration: 1 Hour.
  • Correctly grants weapon critical hit on staves.
  • ✦ Shinigami ✦

    ☰ Alchemist Equipment

    icon  Fierce Nether-King Headdress[28473] Fierce Nether-King Headdress
    icon  Fierce Nether-King Robe[28475] Fierce Nether-King Robe
    icon  Fierce Nether-King Gloves[28474] Fierce Nether-King Gloves
    icon  Fierce Nether-King Slacks[28476] Fierce Nether-King Slacks
    icon  Fierce Nether-King Boots[28477] Fierce Nether-King Boots
  • Corrected the translation and the error that prevented the 5th piece effect from activating.
  • ☰ PvP Equipment

  • Fixed error preventing the 3rd piece effect from activating on PvP Armor level 30 - 100.
  • ✦ Artillerist ✦

    ☰ Elder Talent

    icon  Missile Acceleration 1[51959] Missile Acceleration 1
    Physical Damage +5%
    icon  Missile Acceleration 2[51960] Missile Acceleration 2
    Physical Damage +10%
    icon  Missile Acceleration 3[51961] Missile Acceleration 3
    Physical Damage +15%
  • No longer grant additional duration to "Heavy Armor Kilgo Summon".
  • ☰ Items

    icon  Fallen Astral Might Emblem[26356] Fallen Astral Might Emblem
    "To banish evil, you may have to borrow from an even darker power."

    icon  Royal Disdain[21885] Royal Disdain
    "Arrogance is the first step on the path to defeat."
  • Corrected the farming effect description of the item.
  • ☰ Title

    Awakening of the Heights Hero[98646] Awakening of the Heights Hero
  • Now correctly deals weapon damage across all classes.